◆ Check()
  
  
      
        
          | static void TapTap.License.TapLicense.Check  | 
          ( | 
          bool  | 
          force = false | ) | 
           | 
         
       
   | 
  
inlinestatic   | 
  
 
 
◆ PurchaseDLC()
  
  
      
        
          | static void TapTap.License.TapLicense.PurchaseDLC  | 
          ( | 
          string  | 
          dlc | ) | 
           | 
         
       
   | 
  
inlinestatic   | 
  
 
 
◆ QueryDLC()
  
  
      
        
          | static void TapTap.License.TapLicense.QueryDLC  | 
          ( | 
          string[]  | 
          dlcList | ) | 
           | 
         
       
   | 
  
inlinestatic   | 
  
 
 
◆ SetDLCCallback() [1/2]
  
  
      
        
          | static void TapTap.License.TapLicense.SetDLCCallback  | 
          ( | 
          ITapDlcCallback  | 
          callback | ) | 
           | 
         
       
   | 
  
inlinestatic   | 
  
 
 
◆ SetDLCCallback() [2/2]
  
  
      
        
          | static void TapTap.License.TapLicense.SetDLCCallback  | 
          ( | 
          ITapDlcCallback  | 
          callback,  | 
         
        
           | 
           | 
          bool  | 
          checkOnce,  | 
         
        
           | 
           | 
          string  | 
          publicKey  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inlinestatic   | 
  
 
 
◆ SetLicenseCallBack()
◆ SetTestEnvironment()
  
  
      
        
          | static void TapTap.License.TapLicense.SetTestEnvironment  | 
          ( | 
          bool  | 
          isTest | ) | 
           | 
         
       
   | 
  
inlinestatic   | 
  
 
 
The documentation for this class was generated from the following file: